Progress Update

Hi everyone! The end of the year is coming up and I’m super excited! Why is that? Well, for many reason, one being my birthday and the other is because of a anime convention that I will be attending, but that’s not what this post is about.

Some of you might be wondering what I’ve been up to and for those of you who aren’t already following me on my tumblr ( S.K.Y. Art and Designs tumblr) then I’m sure you might be thinking that I’ve given up on my otome games. Don’t worry, I haven’t given up, I’ve actually been commissioned to do background art for Apple Cider’s upcoming game called Autumn’s Journey. You can check out their website right here~

Now I have mentioned this in a recent post up for those of you who might have missed it I’ll go ahead and let you all know that I haven’t given up on my projects but because of money issues I had to put a pause on working on my free games but once I’m finished with all of these commissions I plan on getting back to work with my free projects.

Now for those of you who’d like to see some of the background art that I’ve done so far go ahead and check out the images below. The programs that I use are Manga Studio EX 4 for the line work and perspective and Photoshop CS3 and Paint Tool Sai for the coloring. I’m still working on improving my background art but I’m so gratefully to be able to have a chance to be commissioned to do this work. It’s been a great learning experience and I’ll keep doing my best to better myself. As usual, thank you to everyone for stopping in and checking up on me. I’m still alive and kicking, and if you’d like to see more updates from me then go ahead and and check out my tumblr <3

For background count so far I have 5/11 finished and I’m currently working on number 6 which would be the barn yard background so we’re making progress!

Also before I forget, for those of you who might need a few pointers in how to figure out proportions of the buildings to humans in your background, here is a little tid bit tutorial that I put together from some of the pointers and examples that Deji gave me ^^


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